//***************************************************************************** // // usbbuffer.c - USB buffer object. // // Copyright (c) 2008-2010 Texas Instruments Incorporated. All rights reserved. // Software License Agreement // // Texas Instruments (TI) is supplying this software for use solely and // exclusively on TI's microcontroller products. The software is owned by // TI and/or its suppliers, and is protected under applicable copyright // laws. You may not combine this software with "viral" open-source // software in order to form a larger program. // // THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. // NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT // NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY // CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL // DAMAGES, FOR ANY REASON WHATSOEVER. // // This is part of AM1808 Sitaraware USB Library and reused from revision 6288 // of the Stellaris USB Library. // //***************************************************************************** #include "hw_types.h" #include "debug.h" #include "usblib.h" #include "usblibpriv.h" //***************************************************************************** // //! \addtogroup usblib_buffer_api //! @{ // //***************************************************************************** //***************************************************************************** // // USB instance Object // //***************************************************************************** extern tUSBInstanceObject g_USBInstance[]; //***************************************************************************** // // Workspace variables required by each buffer instance. This structure is // overlaid on the pvWorkspace memory provided in the tUSBBuffer structure // passed to USBBufferInit(). // //***************************************************************************** typedef struct { tUSBRingBufObject sRingBuf; } tUSBBufferVars; //***************************************************************************** // // Schedule the next packet transmission to the host if data remains to be // sent. // // \param psBuffer points to the buffer from which a packet transmission is // to be scheduled. // // This function checks to determine whether the lower layer is capable of // accepting a new packet for transmission and, if so, schedules the next // packet transmission if data remains in the buffer. // // \return None. // //***************************************************************************** static void ScheduleNextTransmission(const tUSBBuffer *psBuffer) { tUSBBufferVars *psVars; unsigned int ulPacket, ulSpace, ulTotal; // // Get a pointer to our workspace variables. // psVars = psBuffer->pvWorkspace; // // Ask the lower layer if it has space to accept another packet of data. // ulPacket = psBuffer->pfnAvailable(psBuffer->pvHandle); // // If we were returned something other than zero, we can write that number // of bytes to the lower layer. // if(ulPacket) { // // How much contiguous data do we have in the buffer? // ulSpace = USBRingBufContigUsed(&psVars->sRingBuf); // // How much total data do we have in the buffer? // ulTotal = USBRingBufUsed(&psVars->sRingBuf); // // Write the contiguous bytes to the lower layer assuming there is // something to send. // if(ulSpace) { // // Determine the maximum sized block we can send in this transfer. // ulSpace = (ulSpace < ulPacket) ? ulSpace : ulPacket; // // Call the lower layer to send the new packet. If the current // data spans the buffer wrap, tell the lower layer that it can // expect a second call to fill the whole packet before it // transmits it. // psBuffer->pfnTransfer(psBuffer->pvHandle, (psVars->sRingBuf.pucBuf + psVars->sRingBuf.ulReadIndex), ulSpace, (((ulSpace < ulPacket) && (ulSpace < ulTotal)) ? false : true)); // // Do we need to send a second part to fill out the packet? This // will occur if the current packet spans the buffer wrap. // if((ulSpace < ulPacket) && (ulSpace < ulTotal)) { // // The packet straddled the wrap. How much space remains in // the packet? // ulPacket -= ulSpace; // // How much data can we actually send? // ulSpace = ulTotal - ulSpace; ulSpace = (ulSpace > ulPacket) ? ulPacket : ulSpace; psBuffer->pfnTransfer(psBuffer->pvHandle, psVars->sRingBuf.pucBuf, ulSpace, true); } } // // Don't update the ring buffer read index yet. We do this once we are // sure the packet was correctly transmitted. // } } //***************************************************************************** // // Handles USB_EVENT_RX_AVAILABLE for a receive buffer. // // \param psBuffer points to the buffer which is receiving the event. // \param ulSize is the size reported in the event. // \param pucData is the pointer provided in the event. // // This function is responsible for reading data from the lower layer into // the buffer or, if we had previously passed a section of the buffer to the // lower layer for it to write into directly, updating the buffer write pointer // to add the new data to the buffer. // // If the pointer provided is NULL, we call the low level pfnTransfer function // to get the new data. If the pointer is not NULL and not within the existing // ring buffer, we copy the data directly from the pointer to the buffer and // return the number of bytes read. // // \return Returns the number of bytes read from the lower layer. // //***************************************************************************** static unsigned int HandleRxAvailable(tUSBBuffer *psBuffer, unsigned int ulSize, unsigned char *pucData) { tUSBBufferVars *psVars; unsigned int ulAvail, ulRead, ulPacket, ulRetCount; // // Get a pointer to our workspace variables. // psVars = psBuffer->pvWorkspace; // // Has the data already been read into memory? // if(pucData) { // // Yes - is it already in our ring buffer? // if((pucData >= psBuffer->pcBuffer) && (pucData < psBuffer->pcBuffer + psBuffer->ulBufferSize)) { // // The data is already in our ring buffer so merely update the // write pointer to add the new data. // USBRingBufAdvanceWrite(&psVars->sRingBuf, ulSize); // // In this case, we pass back 0 to indicate that the lower layer // doesn't need to make any buffer pointer updates. // ulRetCount = 0; } else { // // The data is not within our buffer so we need to copy it into // the buffer. // // How much space does the buffer have available? // ulAvail = USBRingBufFree(&psVars->sRingBuf); // // How much should we copy? // ulRead = (ulAvail < ulSize) ? ulAvail : ulSize; // // Copy the data into the buffer. // USBRingBufWrite(&psVars->sRingBuf, pucData, ulRead); // // We need to return the number of bytes we read in this case // since the buffer supplied to us was owned by the lower layer and // it may need to update its read pointer. // ulRetCount = ulRead; } } else { // // We were passed a NULL pointer so the low level driver has not read // the data into memory yet. We need to call the transfer function to // get the packet. // // How big is the packet that we need to receive? // ulPacket = psBuffer->pfnAvailable(psBuffer->pvHandle); // // How much contiguous space do we have in the buffer? // ulAvail = USBRingBufContigFree(&psVars->sRingBuf); // // Get as much of the packet as we can in the available space. // ulRead = psBuffer->pfnTransfer(psBuffer->pvHandle, (psVars->sRingBuf.pucBuf + psVars->sRingBuf.ulWriteIndex), ulAvail, true); // // Advance the ring buffer write pointer to add our new data. // if(ulRead) { USBRingBufAdvanceWrite(&psVars->sRingBuf, ulRead); } // // Did we get the whole packet? // if(ulRead < ulPacket) { // // No - how much space do we have in the buffer? // ulAvail = USBRingBufContigFree(&psVars->sRingBuf); // // If there is any space left, read as much of the remainder of // the packet as we can. // if(ulAvail) { ulPacket = psBuffer->pfnTransfer(psBuffer->pvHandle, (psVars->sRingBuf.pucBuf + psVars->sRingBuf.ulWriteIndex), ulAvail, true); // // Update the write pointer after we read more data into the // buffer. // if(ulPacket) { USBRingBufAdvanceWrite(&psVars->sRingBuf, ulPacket); } } } // // We need to return 0 in this case to indicate that the lower layer // need not perform any buffer maintenance as a result of the callback. // ulRetCount = 0; } // // How much data do we have in the buffer? // ulAvail = USBRingBufUsed(&psVars->sRingBuf); // // Pass the event on to the client with the current read pointer and // available data size. The client is expected to understand the ring // structure and be able to deal with wrap if it wants to read the data // directly from the buffer. // ulRead = psBuffer->pfnCallback(psBuffer->pvCBData, USB_EVENT_RX_AVAILABLE, ulAvail, (psVars->sRingBuf.pucBuf + psVars->sRingBuf.ulReadIndex)); // // If the client read anything from the buffer, update the read pointer. // USBRingBufAdvanceRead(&psVars->sRingBuf, ulRead); // // Return the correct value to the low level driver. // return(ulRetCount); } //***************************************************************************** // // Handles USB_EVENT_DATA_REMAINING for a receive buffer. // // \param psBuffer points to the buffer which is receiving the event. // // This function determines the total number of bytes of data that remain // unprocessed in the client and buffer and reports this back to the caller. // // \return Returns the number of bytes remaining to be processed. // //***************************************************************************** static unsigned int HandleDataRemaining(tUSBBuffer *psBuffer) { unsigned int ulBufData, ulClientData; tUSBBufferVars *psVars; // // Get a pointer to our workspace variables. // psVars = psBuffer->pvWorkspace; // // How much data does the client currently have buffered? // ulClientData = psBuffer->pfnCallback(psBuffer->pvCBData, USB_EVENT_DATA_REMAINING, 0, (void *)0); // // How much data do we have in the buffer? // ulBufData = USBRingBufUsed(&psVars->sRingBuf); // // Return the total number of bytes of unprocessed data to the lower layer. // return(ulBufData + ulClientData); } //***************************************************************************** // // Handles USB_EVENT_TX_COMPLETE for a transmit buffer. // // \param psBuffer points to the buffer which is receiving the event. // \param ulSize is the number of bytes that have been transmitted and // acknowledged. // // This function informs us that data written to the lower layer from a // transmit buffer has been successfully transmitted. We use this to update // the buffer read pointer and attempt to schedule the next transmission if // data remains in the buffer. // // \return Returns the number of bytes remaining to be processed. // //***************************************************************************** static unsigned int HandleTxComplete(tUSBBuffer *psBuffer, unsigned int ulSize) { tUSBBufferVars *psVars; // // Get a pointer to our workspace variables. // psVars = psBuffer->pvWorkspace; // // Update the transmit buffer read pointer to remove the data that has // now been transmitted. // USBRingBufAdvanceRead(&psVars->sRingBuf, ulSize); // // Try to schedule the next packet transmission if data remains to be // sent. // ScheduleNextTransmission(psBuffer); // // The return code from this event is ignored. // return(0); } //***************************************************************************** // // Handles USB_EVENT_REQUEST_BUFFER for a receive buffer. // // \param psBuffer points to the buffer which is receiving the event. // \param ulSize is the size of the buffer requested. // \param ppucBuffer is a pointer which is to be written with a pointer to // the returned buffer. // // This function is called by a low level driver that wishes to receive data // automatically and write it directly to a memory buffer, either using // software or DMA prior to issuing USB_EVENT_RX_AVAILABLE. The event is sent // in advance of receiving data to provide storage for whatever is received // next. // // If we have a contiguous block of space in the buffer of at least ulSize // bytes immediately in front of the current write pointer, we pass this back // otherwise we send NULL indicating that the next packet should be notified // using a standard USB_EVENT_RX_AVAILABLE event without being received // automatically. Note that the USB_EVENT_REQUEST_BUFFER protocol allows us to // return less than \e ulSize bytes if we know how much data is expected next // but this is not possible here since the USBBuffer knows nothing about the // protocol whose data it is handling. // // \return Returns the number of bytes remaining to be processed. // //***************************************************************************** static unsigned int HandleRequestBuffer(tUSBBuffer *psBuffer, unsigned int ulSize, unsigned char **ppucBuffer) { tUSBBufferVars *psVars; unsigned int ulSpace; // // Get a pointer to our workspace variables. // psVars = psBuffer->pvWorkspace; // // How much contiguous space do we have available? // ulSpace = USBRingBufContigFree(&psVars->sRingBuf); // // Is there enough space available to satisfy the request? // if(ulSpace >= ulSize) { // // Yes - return the current write pointer // *ppucBuffer = psVars->sRingBuf.pucBuf + psVars->sRingBuf.ulWriteIndex; return(ulSize); } else { // // We do not have enough contiguous space following the current write // pointer to satisfy the request so do not provide a buffer. // *ppucBuffer = (unsigned char *)0; return(0); } } //***************************************************************************** // //! Initializes a USB buffer object to be used with a given USB controller and //! device or host class driver. //! //! \param psBuffer points to a structure containing information on the buffer //! memory to be used and the underlying device or host class driver whose data //! is to be buffered. This structure must remain accessible for as int as //! the buffer is in use. //! //! This function is used to initialize a USB buffer object and insert it //! into the function and callback interfaces between an underlying driver //! and the application. The caller supplies information on both the RAM //! to be used to buffer data, the type of buffer to be created (transmit or //! receive) and the functions to be called in the lower layer to transfer //! data to or from the USB controller. //! //! \return Returns the original buffer structure pointer if successful or //! NULL if an error is detected. // //***************************************************************************** const tUSBBuffer * USBBufferInit(const tUSBBuffer *psBuffer) { tUSBBufferVars *psVars; // // Check parameter validity. // ASSERT(psBuffer && psBuffer->pvWorkspace && psBuffer->pcBuffer && psBuffer->ulBufferSize && psBuffer->pfnAvailable && psBuffer->pfnTransfer && psBuffer->pfnCallback); // // Get a pointer to the buffer workspace and inttialize the variables it // contains. // psVars = psBuffer->pvWorkspace; USBRingBufInit(&psVars->sRingBuf, psBuffer->pcBuffer, psBuffer->ulBufferSize); // // If all is well, return the same pointer we were originally passed. // return(psBuffer); } //***************************************************************************** // //! Returns the current ring buffer indices for this USB buffer. //! //! \param psBuffer is the pointer to the buffer instance whose information //! is being queried. //! \param psRingBuf is a pointer to storage that will be written with the //! current ring buffer control structure for this USB buffer. //! //! This function is provided to aid a client wishing to write data directly //! into the USB buffer rather than using the USBBufferWrite() function. This //! may be necessary to control when the USBBuffer starts transmission of a //! large block of data, for example. //! //! A transmit buffer will immediately send a new packet on any call to //! USBBufferWrite() if the underlying layer indicates that a transmission can //! be started. In some cases this is not desirable and a client may wish to //! wishes to write more data to the buffer in advance of starting transmission //! to the lower layer. In such cases, this function may be called to retrieve //! the current ring buffer indices and the buffer accessed directly. Once the //! client has written all data it wishes to send, it should call function //! USBBufferDataWritten() to indicate that transmission may begin. //! //! \return None. // //***************************************************************************** void USBBufferInfoGet(const tUSBBuffer *psBuffer, tUSBRingBufObject *psRingBuf) { tUSBBufferVars *psVars; // // Check parameter validity. // ASSERT(psBuffer && psRingBuf); // // Get our workspace variables. // psVars = psBuffer->pvWorkspace; // // Copy the current ring buffer settings to the clients storage. // *psRingBuf = psVars->sRingBuf; } //***************************************************************************** // //! Indicates that a client has written data directly into the buffer and //! wishes to start transmission. //! //! \param psBuffer is the pointer to the buffer instance into which data has //! been written. //! \param ulLength is the number of bytes of data that the client has written. //! //! This function updates the USB buffer write pointer and starts transmission //! of the data in the buffer assuming the lower layer is ready to receive a //! new packet. The function is provided to aid a client wishing to write //! data directly into the USB buffer rather than using the USBBufferWrite() //! function. This may be necessary to control when the USB buffer starts //! transmission of a large block of data, for example. //! //! A transmit buffer will immediately send a new packet on any call to //! USBBufferWrite() if the underlying layer indicates that a transmission can //! be started. In some cases this is not desirable and a client may wish to //! write more data to the buffer in advance of starting transmission //! to the lower layer. In such cases, USBBufferInfoGet() may be called to //! retrieve the current ring buffer indices and the buffer accessed directly. //! Once the client has written all data it wishes to send (taking care to //! handle the ring buffer wrap), it should call this function to indicate that //! transmission may begin. //! //! \return None. // //***************************************************************************** void USBBufferDataWritten(const tUSBBuffer *psBuffer, unsigned int ulLength) { tUSBBufferVars *psVars; // // Check parameter validity. // ASSERT(psBuffer); // // Get our workspace variables. // psVars = psBuffer->pvWorkspace; // // Advance the ring buffer write pointer to include the newly written // data. // if(ulLength) { USBRingBufAdvanceWrite(&psVars->sRingBuf, ulLength); } // // Try to schedule a new packet transmission. // ScheduleNextTransmission(psBuffer); } //***************************************************************************** // //! Indicates that a client has read data directly out of the buffer. //! //! \param psBuffer is the pointer to the buffer instance from which data has //! been read. //! \param ulLength is the number of bytes of data that the client has read. //! //! This function updates the USB buffer read pointer to remove data that //! the client has read directly rather than via a call to USBBufferRead(). //! The function is provided to aid a client wishing to minimize data copying. //! To read directly from the buffer, a client must call USBBufferInfoGet() to //! retrieve the current buffer indices. With this information, the data //! following the current read index can be read. Once the client has //! processed much data as it needs, USBBufferDataRemoved() must be called to //! advance the read pointer past the data that has been read and free up that //! section of the buffer. The client must take care to correctly handle the //! wrap point if accessing the buffer directly. //! //! \return None. // //***************************************************************************** void USBBufferDataRemoved(const tUSBBuffer *psBuffer, unsigned int ulLength) { tUSBBufferVars *psVars; // // Check parameter validity. // ASSERT(psBuffer); // // Get our workspace variables. // psVars = psBuffer->pvWorkspace; // // Advance the ring buffer write pointer to include the newly written // data. // if(ulLength) { USBRingBufAdvanceRead(&psVars->sRingBuf, ulLength); } } //***************************************************************************** // //! Sets the callback pointer supplied to clients of this buffer. //! //! \param psBuffer is the pointer to the buffer instance whose callback data //! is to be changed. //! \param pvCBData is the pointer the client wishes to receive on all future //! callbacks from this buffer. //! //! This function sets the callback pointer which this buffer will supply //! to clients as the \e pvCBData parameter in all future calls to the //! event callback. //! //! \note If this function is to be used, the application must ensure that the //! tUSBBuffer structure used to describe this buffer is held in RAM rather //! than flash. The \e pvCBData value passed is written directly into this //! structure. //! //! \return Returns the previous callback pointer set for the buffer. // //***************************************************************************** void * USBBufferCallbackDataSet(tUSBBuffer *psBuffer, void *pvCBData) { void *pvOldData; // // Keep a copy of the old callback data. // pvOldData = psBuffer->pvCBData; // // Replace the callback data with the new value. // psBuffer->pvCBData = pvCBData; // // Give the caller the old value back. // return(pvOldData); } //***************************************************************************** // //! Writes a block of data to the transmit buffer and queues it for //! transmission to the USB controller. //! //! \param psBuffer points to the pointer instance into which data is to be //! written. //! \param pucData points to the first byte of data which is to be written. //! \param ulLength is the number of bytes of data to write to the buffer. //! //! This function copies the supplied data into the transmit buffer. The //! transmit buffer data will be packetized according to the constraints //! imposed by the lower layer in use and sent to the USB controller as soon as //! possible. Once a packet is transmitted and acknowledged, a //! \b USB_EVENT_TX_COMPLETE event will be sent to the application callback //! indicating the number of bytes that have been sent from the buffer. //! //! Attempts to send more data than there is space for in the transmit buffer //! will result in fewer bytes than expected being written. The value returned //! by the function indicates the actual number of bytes copied to the buffer. //! //! \return Returns the number of bytes actually written. // //***************************************************************************** unsigned int USBBufferWrite(const tUSBBuffer *psBuffer, const unsigned char *pucData, unsigned int ulLength) { unsigned int ulSpace; tUSBBufferVars *psVars; // // Check parameter validity. // ASSERT(psBuffer && pucData); ASSERT(psBuffer->bTransmitBuffer == true); // // Get our workspace variables. // psVars = psBuffer->pvWorkspace; // // How much space is left in the buffer? // ulSpace = USBRingBufFree(&psVars->sRingBuf); // // How many bytes will we write? // ulLength = (ulLength > ulSpace) ? ulSpace : ulLength; // // Write the data to the buffer. // if(ulLength) { USBRingBufWrite(&psVars->sRingBuf, pucData, ulLength); } // // Try to transmit the next packet to the host. // ScheduleNextTransmission(psBuffer); // // Tell the caller how many bytes we wrote to the buffer. // return(ulLength); } //***************************************************************************** // //! Flushes a USB buffer, discarding any data that it contains. //! //! \param psBuffer is the pointer to the buffer instance which is to be //! flushed. //! //! This function discards all data currently in the supplied buffer without //! processing (transmitting it via the USB controller or passing it to the //! client depending upon the buffer mode). //! //! \return None. // //***************************************************************************** void USBBufferFlush(const tUSBBuffer *psBuffer) { tUSBBufferVars *psVars; // // Check parameter validity. // ASSERT(psBuffer); // // Get our workspace variables. // psVars = psBuffer->pvWorkspace; // // Flush the ring buffer. // USBRingBufFlush(&psVars->sRingBuf); } //***************************************************************************** // //! Reads a block of data from a USB receive buffer into storage supplied by //! the caller. //! //! \param psBuffer is the pointer to the buffer instance from which data is //! to be read. //! \param pucData points to a buffer into which the received data will be //! written. //! \param ulLength is the size of the buffer pointed to by pucData. //! //! This function reads up to ulLength bytes of data received from the USB //! host into the supplied application buffer. If the receive buffer //! contains fewer than \e ulLength bytes of data, the data that is present //! will be copied and the return code will indicate the actual number of bytes //! copied to \e pucData. //! //! \return Returns the number of bytes of data read. // //***************************************************************************** unsigned int USBBufferRead(const tUSBBuffer *psBuffer, unsigned char *pucData, unsigned int ulLength) { tUSBBufferVars *psVars; unsigned int ulAvail, ulRead; // // Check parameter validity. // ASSERT(psBuffer && pucData && ulLength); // // Get our workspace variables. // psVars = psBuffer->pvWorkspace; // // How much data is in the buffer? // ulAvail = USBRingBufUsed(&psVars->sRingBuf); // // Determine how many bytes we can actually read. // ulRead = (ulAvail < ulLength) ? ulAvail : ulLength; // // Read the data from the buffer assuming there is some to read. // if(ulRead) { USBRingBufRead(&psVars->sRingBuf, pucData, ulRead); } // // Tell the caller how many bytes we wrote to their buffer. // return(ulRead); } //***************************************************************************** // //! Returns the number of bytes of data available in the buffer. //! //! \param psBuffer is the pointer to the buffer instance which is to be //! queried. //! //! This function may be used to determine the number of bytes of data in a //! buffer. For a receive buffer, this indicates the number of bytes that the //! client can read from the buffer using USBBufferRead(). For a transmit //! buffer, this indicates the amount of data that remains to be sent to the //! USB controller. //! //! \return Returns the number of bytes of data in the buffer. // //***************************************************************************** unsigned int USBBufferDataAvailable(const tUSBBuffer *psBuffer) { tUSBBufferVars *psVars; // // Check parameter validity. // ASSERT(psBuffer); // // Get our workspace variables. // psVars = psBuffer->pvWorkspace; // // Return the amount of data in the buffer. // return(USBRingBufUsed(&psVars->sRingBuf)); } //***************************************************************************** // //! Returns the number of free bytes in the buffer. //! //! \param psBuffer is the pointer to the buffer instance which is to be //! queried. //! //! This function returns the number of free bytes in the buffer. For a //! transmit buffer, this indicates the maximum number of bytes that can be //! passed on a call to USBBufferWrite() and accepted for transmission. For a //! receive buffer, it indicates the number of bytes that can be read from the //! USB controller before the buffer will be full. //! //! \return Returns the number of free bytes in the buffer. // //***************************************************************************** unsigned int USBBufferSpaceAvailable(const tUSBBuffer *psBuffer) { tUSBBufferVars *psVars; // // Check parameter validity. // ASSERT(psBuffer); // // Get our workspace variables. // psVars = psBuffer->pvWorkspace; // // Return the amount of space available in the buffer. // return(USBRingBufFree(&psVars->sRingBuf)); } //***************************************************************************** // //! Called by the USB buffer to notify the client of asynchronous events. //! //! \param pvCBData is the client-supplied callback pointer associated with //! this buffer instance. //! \param ulEvent is the identifier of the event being sent. This will be //! a general event identifier of the form USBD_EVENT_xxxx or a device //! class-dependent event of the form USBD_CDC_EVENT_xxx or //! USBD_HID_EVENT_xxx. //! \param ulMsgValue is an event-specific parameter value. //! \param pvMsgData is an event-specific data pointer. //! //! This function is the USB buffer event handler that applications should //! register with the USB device class driver as the callback for the channel //! which is to be buffered using this buffer. //! //! \note This function will never be called by an application. It is the //! handler that allows the USB buffer to be inserted above the device class //! driver or host pipe driver and below the application to offer buffering //! support. //! //! \return The return value is dependent upon the event being processed. // //***************************************************************************** unsigned int USBBufferEventCallback(void *pvCBData, unsigned int ulEvent, unsigned int ulMsgValue, void *pvMsgData) { tUSBBuffer *psBuffer; // // Get our instance data pointers from the callback data. // psBuffer = (tUSBBuffer *)pvCBData; ASSERT(psBuffer); // // Which event have we been sent? // switch(ulEvent) { // // Data is available from the lower layer. // case USB_EVENT_RX_AVAILABLE: { // // This event is only relevant to us if we are a receive buffer. // if(!psBuffer->bTransmitBuffer) { return(HandleRxAvailable(psBuffer, ulMsgValue, pvMsgData)); } break; } // // We are being asked how much data remains to be processed. // case USB_EVENT_DATA_REMAINING: { return(HandleDataRemaining(psBuffer)); } // // A previous transmission has completed. // case USB_EVENT_TX_COMPLETE: { // // This event is only relevant to us if we are a transmit buffer. // if(psBuffer->bTransmitBuffer) { // // Handle the message then drop out of the switch so that the // event is echoed to the layer above. // HandleTxComplete(psBuffer, ulMsgValue); } break; } // // We are being asked to provide a buffer into which the next packet // can be received. // case USB_EVENT_REQUEST_BUFFER: { // // This event is only relevant to us if we are a receive buffer. // if(!psBuffer->bTransmitBuffer) { return(HandleRequestBuffer(psBuffer, ulMsgValue, pvMsgData)); } break; } // // All other events are merely passed through to the client. // default: { break; } } // // If we drop out of the switch, we need to pass the event on to the client // unmodified and return the relevant return code back to the lower layer. // return(psBuffer->pfnCallback(psBuffer->pvCBData, ulEvent, ulMsgValue, pvMsgData)); } //***************************************************************************** // // Close the Doxygen group. //! @} // //*****************************************************************************