//***************************************************************************** // // imgbutton.c - An image-based button widget. // // Copyright (c) 2009-2010 Texas Instruments Incorporated. All rights reserved. // Software License Agreement // // Texas Instruments (TI) is supplying this software for use solely and // exclusively on TI's microcontroller products. The software is owned by // TI and/or its suppliers, and is protected under applicable copyright // laws. You may not combine this software with "viral" open-source // software in order to form a larger program. // // THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. // NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT // NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY // CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL // DAMAGES, FOR ANY REASON WHATSOEVER. // // This is part of revision 6288 of the Stellaris Graphics Library. // //***************************************************************************** #include "debug.h" #include "grlib.h" #include "widget.h" #include "imgbutton.h" //***************************************************************************** // //! \addtogroup imgbutton_api //! @{ // //***************************************************************************** //***************************************************************************** // //! Draws an image button. //! //! \param pWidget is a pointer to the image button widget to be drawn. //! //! This function draws a rectangular image button on the display. This is //! called in response to a \b #WIDGET_MSG_PAINT message. //! //! \return None. // //***************************************************************************** static void ImageButtonPaint(tWidget *pWidget) { const unsigned char *pucImage; tImageButtonWidget *pPush; tContext sCtx; int lX, lY; // // Check the arguments. // ASSERT(pWidget); // // Convert the generic widget pointer into a image button widget pointer. // pPush = (tImageButtonWidget *)pWidget; // // Initialize a drawing context. // GrContextInit(&sCtx, pWidget->pDisplay); // // Initialize the clipping region based on the extents of this rectangular // image button. // GrContextClipRegionSet(&sCtx, &(pWidget->sPosition)); // // Compute the center of the image button. // lX = (pWidget->sPosition.sXMin + ((pWidget->sPosition.sXMax - pWidget->sPosition.sXMin + 1) / 2)); lY = (pWidget->sPosition.sYMin + ((pWidget->sPosition.sYMax - pWidget->sPosition.sYMin + 1) / 2)); // // Do we need to fill the widget background with a color? // if(pPush->ulStyle & IB_STYLE_FILL) { // // Yes. Set the appropriate color depending upon whether or not // the widget is currently pressed. // GrContextForegroundSet(&sCtx, ((pPush->ulStyle & IB_STYLE_PRESSED) ? pPush->ulPressedColor : pPush->ulBackgroundColor)); GrRectFill(&sCtx, &(pWidget->sPosition)); } // // Set the foreground and background colors to use for 1 BPP // images and text // GrContextForegroundSet(&sCtx, pPush->ulForegroundColor); GrContextBackgroundSet(&sCtx, ((pPush->ulStyle & IB_STYLE_PRESSED) ? pPush->ulPressedColor : pPush->ulBackgroundColor)); // // Do we need to draw the background image? // if(!(pPush->ulStyle & IB_STYLE_IMAGE_OFF)) { // // Get the background image to be drawn. // pucImage = ((pPush->ulStyle & IB_STYLE_PRESSED) ? pPush->pucPressImage : pPush->pucImage); // // Draw the image centered in the image button. // GrImageDraw(&sCtx, pucImage, lX - (GrImageWidthGet(pucImage) / 2), lY - (GrImageHeightGet(pucImage) / 2)); } // // Adjust the drawing position if the button is pressed. // lX += ((pPush->ulStyle & IB_STYLE_PRESSED) ? pPush->sXOffset : 0); lY += ((pPush->ulStyle & IB_STYLE_PRESSED) ? pPush->sYOffset : 0); // // If there is a keycap image and it is not disabled, center this on the // top of the button, applying any offset defined if the button is // currently pressed. // if(pPush->pucKeycapImage && !(pPush->ulStyle & IB_STYLE_KEYCAP_OFF)) { // // Draw the keycap image. // GrImageDraw(&sCtx, pPush->pucKeycapImage, lX - (GrImageWidthGet(pPush->pucKeycapImage) / 2), lY - (GrImageHeightGet(pPush->pucKeycapImage) / 2)); } // // See if the button text style is selected. // if(pPush->ulStyle & IB_STYLE_TEXT) { // // Draw the text centered in the middle of the button with offset // applied if the button is currently pressed. // GrContextFontSet(&sCtx, pPush->pFont); GrStringDrawCentered(&sCtx, pPush->pcText, -1, lX, lY, 0); } } //***************************************************************************** // //! Handles pointer events for a rectangular image button. //! //! \param pWidget is a pointer to the image button widget. //! \param ulMsg is the pointer event message. //! \param lX is the X coordinate of the pointer event. //! \param lY is the Y coordinate of the pointer event. //! //! This function processes pointer event messages for a rectangular push //! button. This is called in response to a \b #WIDGET_MSG_PTR_DOWN, //! \b #WIDGET_MSG_PTR_MOVE, and \b #WIDGET_MSG_PTR_UP messages. //! //! If the \b #WIDGET_MSG_PTR_UP message is received with a position within the //! extents of the image button, the image button's OnClick callback function is //! called. //! //! \return Returns 1 if the coordinates are within the extents of the push //! button and 0 otherwise. // //***************************************************************************** static int ImageButtonClick(tWidget *pWidget, unsigned int ulMsg, int lX, int lY) { tImageButtonWidget *pPush; // // Check the arguments. // ASSERT(pWidget); // // Convert the generic widget pointer into a image button widget pointer. // pPush = (tImageButtonWidget *)pWidget; // // See if this is a pointer up message. // if(ulMsg == WIDGET_MSG_PTR_UP) { // // Indicate that this image button is no longer pressed. // pPush->ulStyle &= ~(IB_STYLE_PRESSED); // // Redraw the button in the released state. // ImageButtonPaint(pWidget); // // If the pointer is still within the button bounds, and it is a // release notify button, call the notification function here. // if(GrRectContainsPoint(&pWidget->sPosition, lX, lY) && (pPush->ulStyle & IB_STYLE_RELEASE_NOTIFY) && pPush->pfnOnClick) { pPush->pfnOnClick(pWidget); } } // // See if the given coordinates are within the extents of the image button. // if(GrRectContainsPoint(&pWidget->sPosition, lX, lY)) { // // See if this is a pointer down message. // if(ulMsg == WIDGET_MSG_PTR_DOWN) { // // Indicate that this image button is pressed. // pPush->ulStyle |= IB_STYLE_PRESSED; // // Draw the button in the pressed state. // ImageButtonPaint(pWidget); } // // See if there is an OnClick callback for this widget. // if(pPush->pfnOnClick) { // // If the pointer was just pressed then call the callback. // if((ulMsg == WIDGET_MSG_PTR_DOWN) && !(pPush->ulStyle & IB_STYLE_RELEASE_NOTIFY)) { pPush->pfnOnClick(pWidget); } // // See if auto-repeat is enabled for this widget. // if(pPush->ulStyle & IB_STYLE_AUTO_REPEAT) { // // If the pointer was just pressed, reset the auto-repeat // count. // if(ulMsg == WIDGET_MSG_PTR_DOWN) { pPush->ulAutoRepeatCount = 0; } // // See if the pointer was moved. // else if(ulMsg == WIDGET_MSG_PTR_MOVE) { // // Increment the auto-repeat count. // pPush->ulAutoRepeatCount++; // // If the auto-repeat count exceeds the auto-repeat delay, // and it is a multiple of the auto-repeat rate, then // call the callback. // if((pPush->ulAutoRepeatCount >= pPush->usAutoRepeatDelay) && (((pPush->ulAutoRepeatCount - pPush->usAutoRepeatDelay) % pPush->usAutoRepeatRate) == 0)) { pPush->pfnOnClick(pWidget); } } } } // // These coordinates are within the extents of the image button widget. // return(1); } // // These coordinates are not within the extents of the image button widget. // return(0); } //***************************************************************************** // //! Handles messages for an image button widget. //! //! \param pWidget is a pointer to the image button widget. //! \param ulMsg is the message. //! \param ulParam1 is the first parameter to the message. //! \param ulParam2 is the second parameter to the message. //! //! This function receives messages intended for this image button widget and //! processes them accordingly. The processing of the message varies based on //! the message in question. //! //! Unrecognized messages are handled by calling WidgetDefaultMsgProc(). //! //! \return Returns a value appropriate to the supplied message. // //***************************************************************************** int ImageButtonMsgProc(tWidget *pWidget, unsigned int ulMsg, unsigned int ulParam1, unsigned int ulParam2) { // // Check the arguments. // ASSERT(pWidget); // // Determine which message is being sent. // switch(ulMsg) { // // The widget paint request has been sent. // case WIDGET_MSG_PAINT: { // // Handle the widget paint request. // ImageButtonPaint(pWidget); // // Return one to indicate that the message was successfully // processed. // return(1); } // // One of the pointer requests has been sent. // case WIDGET_MSG_PTR_DOWN: case WIDGET_MSG_PTR_MOVE: case WIDGET_MSG_PTR_UP: { // // Handle the pointer request, returning the appropriate value. // return(ImageButtonClick(pWidget, ulMsg, ulParam1, ulParam2)); } // // An unknown request has been sent. // default: { // // Let the default message handler process this message. // return(WidgetDefaultMsgProc(pWidget, ulMsg, ulParam1, ulParam2)); } } } //***************************************************************************** // //! Initializes an image button widget. //! //! \param pWidget is a pointer to the image button widget to initialize. //! \param pDisplay is a pointer to the display on which to draw the push //! button. //! \param lX is the X coordinate of the upper left corner of the image button. //! \param lY is the Y coordinate of the upper left corner of the image button. //! \param lWidth is the width of the image button. //! \param lHeight is the height of the image button. //! //! This function initializes the provided image button widget. //! //! \return None. // //***************************************************************************** void ImageButtonInit(tImageButtonWidget *pWidget, const tDisplay *pDisplay, int lX, int lY, int lWidth, int lHeight) { unsigned int ulIdx; // // Check the arguments. // ASSERT(pWidget); ASSERT(pDisplay); // // Clear out the widget structure. // for(ulIdx = 0; ulIdx < sizeof(tImageButtonWidget); ulIdx += 4) { ((unsigned int *)pWidget)[ulIdx / 4] = 0; } // // Set the size of the image button widget structure. // pWidget->sBase.lSize = sizeof(tImageButtonWidget); // // Mark this widget as fully disconnected. // pWidget->sBase.pParent = 0; pWidget->sBase.pNext = 0; pWidget->sBase.pChild = 0; // // Save the display pointer. // pWidget->sBase.pDisplay = pDisplay; // // Set the extents of this rectangular image button. // pWidget->sBase.sPosition.sXMin = lX; pWidget->sBase.sPosition.sYMin = lY; pWidget->sBase.sPosition.sXMax = lX + lWidth - 1; pWidget->sBase.sPosition.sYMax = lY + lHeight - 1; // // Use the rectangular image button message handler to process messages to // this image button. // pWidget->sBase.pfnMsgProc = ImageButtonMsgProc; } //***************************************************************************** // // Close the Doxygen group. //! @} // //*****************************************************************************