/** * @Component: CM * * @Filename: ../../CredDataBase/prcmCRED/cm_gfx_cred.h * ============================================================================ */ /* * Copyright (C) 2010 Texas Instruments Incorporated - http://www.ti.com/ */ /* * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the * distribution. * * Neither the name of Texas Instruments Incorporated nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef _HW_CM_GFX_H_ #define _HW_CM_GFX_H_ /***********************************************************************\ * Register arrays Definition \***********************************************************************/ /***********************************************************************\ * Bundle arrays Definition \***********************************************************************/ /***********************************************************************\ * Bundles Definition \***********************************************************************/ /*************************************************************************\ * Registers Definition \*************************************************************************/ #define CM_GFX_L3_CLKSTCTRL (0x0) #define CM_GFX_GFX_CLKCTRL (0x4) #define CM_GFX_BITBLT_CLKCTRL (0x8) #define CM_GFX_L4LS_GFX_CLKSTCTRL (0xc) /**************************************************************************\ * Field Definition Macros \**************************************************************************/ /* L3_CLKSTCTRL */ #define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_FCLK (0x00000200u) #define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_FCLK_SHIFT (0x00000009u) #define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_FCLK_ACT (0x1u) #define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_FCLK_INACT (0x0u) #define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_L3_GCLK (0x00000100u) #define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_L3_GCLK_SHIFT (0x00000008u) #define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_L3_GCLK_ACT (0x1u) #define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_L3_GCLK_INACT (0x0u) #define CM_GFX_L3_CLKSTCTRL_CLKTRCTRL (0x00000003u) #define CM_GFX_L3_CLKSTCTRL_CLKTRCTRL_SHIFT (0x00000000u) #define CM_GFX_L3_CLKSTCTRL_CLKTRCTRL_HW_AUTO (0x3u) #define CM_GFX_L3_CLKSTCTRL_CLKTRCTRL_NO_SLEEP (0x0u) #define CM_GFX_L3_CLKSTCTRL_CLKTRCTRL_SW_SLEEP (0x1u) #define CM_GFX_L3_CLKSTCTRL_CLKTRCTRL_SW_WKUP (0x2u) /* GFX_CLKCTRL */ #define CM_GFX_GFX_CLKCTRL_IDLEST (0x00030000u) #define CM_GFX_GFX_CLKCTRL_IDLEST_SHIFT (0x00000010u) #define CM_GFX_GFX_CLKCTRL_IDLEST_DISABLE (0x3u) #define CM_GFX_GFX_CLKCTRL_IDLEST_FUNC (0x0u) #define CM_GFX_GFX_CLKCTRL_IDLEST_IDLE (0x2u) #define CM_GFX_GFX_CLKCTRL_IDLEST_TRANS (0x1u) #define CM_GFX_GFX_CLKCTRL_MODULEMODE (0x00000003u) #define CM_GFX_GFX_CLKCTRL_MODULEMODE_SHIFT (0x00000000u) #define CM_GFX_GFX_CLKCTRL_MODULEMODE_DISABLED (0x0u) #define CM_GFX_GFX_CLKCTRL_MODULEMODE_ENABLE (0x2u) #define CM_GFX_GFX_CLKCTRL_MODULEMODE_RESERVED (0x3u) #define CM_GFX_GFX_CLKCTRL_MODULEMODE_RESERVED_1 (0x1u) #define CM_GFX_GFX_CLKCTRL_STBYST (0x00040000u) #define CM_GFX_GFX_CLKCTRL_STBYST_SHIFT (0x00000012u) #define CM_GFX_GFX_CLKCTRL_STBYST_FUNC (0x0u) #define CM_GFX_GFX_CLKCTRL_STBYST_STANDBY (0x1u) /* BITBLT_CLKCTRL */ #define CM_GFX_BITBLT_CLKCTRL_IDLEST (0x00030000u) #define CM_GFX_BITBLT_CLKCTRL_IDLEST_SHIFT (0x00000010u) #define CM_GFX_BITBLT_CLKCTRL_IDLEST_DISABLE (0x3u) #define CM_GFX_BITBLT_CLKCTRL_IDLEST_FUNC (0x0u) #define CM_GFX_BITBLT_CLKCTRL_IDLEST_IDLE (0x2u) #define CM_GFX_BITBLT_CLKCTRL_IDLEST_TRANS (0x1u) #define CM_GFX_BITBLT_CLKCTRL_MODULEMODE (0x00000003u) #define CM_GFX_BITBLT_CLKCTRL_MODULEMODE_SHIFT (0x00000000u) #define CM_GFX_BITBLT_CLKCTRL_MODULEMODE_DISABLED (0x0u) #define CM_GFX_BITBLT_CLKCTRL_MODULEMODE_ENABLE (0x2u) #define CM_GFX_BITBLT_CLKCTRL_MODULEMODE_RESERVED (0x3u) #define CM_GFX_BITBLT_CLKCTRL_MODULEMODE_RESERVED_1 (0x1u) #define CM_GFX_BITBLT_CLKCTRL_STBYST (0x00040000u) #define CM_GFX_BITBLT_CLKCTRL_STBYST_SHIFT (0x00000012u) #define CM_GFX_BITBLT_CLKCTRL_STBYST_FUNC (0x0u) #define CM_GFX_BITBLT_CLKCTRL_STBYST_STANDBY (0x1u) /* L4LS_GFX_CLKSTCTRL */ #define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKACTIVITY_L4LS_GFX_GCLK (0x00000100u) #define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKACTIVITY_L4LS_GFX_GCLK_SHIFT (0x00000008u) #define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKACTIVITY_L4LS_GFX_GCLK_ACT (0x1u) #define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKACTIVITY_L4LS_GFX_GCLK_INACT (0x0u) #define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKTRCTRL (0x00000003u) #define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKTRCTRL_SHIFT (0x00000000u) #define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKTRCTRL_HW_AUTO (0x3u) #define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKTRCTRL_NO_SLEEP (0x0u) #define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKTRCTRL_SW_SLEEP (0x1u) #define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKTRCTRL_SW_WKUP (0x2u) #endif