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- //*****************************************************************************
- //
- // pushbutton.h - Prototypes for the push buttons.
- //
- // Copyright (c) 2008-2010 Texas Instruments Incorporated. All rights reserved.
- // Software License Agreement
- //
- // Texas Instruments (TI) is supplying this software for use solely and
- // exclusively on TI's microcontroller products. The software is owned by
- // TI and/or its suppliers, and is protected under applicable copyright
- // laws. You may not combine this software with "viral" open-source
- // software in order to form a larger program.
- //
- // THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
- // NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
- // NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
- // CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
- // DAMAGES, FOR ANY REASON WHATSOEVER.
- //
- // This is part of revision 6288 of the Stellaris Graphics Library.
- //
- //*****************************************************************************
- #ifndef __PUSHBUTTON_H__
- #define __PUSHBUTTON_H__
- //*****************************************************************************
- //
- //! \addtogroup pushbutton_api
- //! @{
- //
- //*****************************************************************************
- //*****************************************************************************
- //
- // If building with a C++ compiler, make all of the definitions in this header
- // have a C binding.
- //
- //*****************************************************************************
- #ifdef __cplusplus
- extern "C"
- {
- #endif
- //*****************************************************************************
- //
- //! The structure that describes a push button widget.
- //
- //*****************************************************************************
- typedef struct
- {
- //
- //! The generic widget information.
- //
- tWidget sBase;
- //
- //! The style for this widget. This is a set of flags defined by
- //! PB_STYLE_xxx.
- //
- unsigned int ulStyle;
- //
- //! The 24-bit RGB color used to fill this push button, if PB_STYLE_FILL is
- //! selected, and to use as the background color if PB_STYLE_TEXT_OPAQUE is
- //! selected.
- //
- unsigned int ulFillColor;
- //
- //! The 24-bit RGB color used to fill this push button when it is pressed,
- //! if PB_STYLE_FILL is selected, and to use as the background color if
- //! PB_STYLE_TEXT_OPAQUE is selected.
- //
- unsigned int ulPressFillColor;
- //
- //! The 24-bit RGB color used to outline this push button, if
- //! PB_STYLE_OUTLINE is selected.
- //
- unsigned int ulOutlineColor;
- //
- //! The 24-bit RGB color used to draw text on this push button, if
- //! PB_STYLE_TEXT is selected.
- //
- unsigned int ulTextColor;
- //
- //! A pointer to the font used to render the push button text, if
- //! PB_STYLE_TEXT is selected.
- //
- const tFont *pFont;
- //
- //! A pointer to the text to draw on this push button, if PB_STYLE_TEXT is
- //! selected.
- //
- const char *pcText;
- //
- //! A pointer to the image to be drawn onto this push button, if
- //! PB_STYLE_IMG is selected.
- //
- const unsigned char *pucImage;
- //
- //! A pointer to the image to be drawn onto this push button when it is
- //! pressed, if PB_STYLE_IMG is selected.
- //
- const unsigned char *pucPressImage;
- //
- //! The number of pointer events to delay before starting to auto-repeat,
- //! if PB_STYLE_AUTO_REPEAT is selected. The amount of time to which this
- //! corresponds is dependent upon the rate at which pointer events are
- //! generated by the pointer driver.
- //
- unsigned short usAutoRepeatDelay;
- //
- //! The number of pointer events between button presses generated by the
- //! auto-repeat function, if PB_STYLE_AUTO_REPEAT is selected. The amount
- //! of time to which this corresponds is dependent up on the rate at which
- //! pointer events are generated by the pointer driver.
- //
- unsigned short usAutoRepeatRate;
- //
- //! The number of pointer events that have occurred. This is used when
- //! PB_STYLE_AUTO_REPEAT is selected to generate the auto-repeat events.
- //
- unsigned int ulAutoRepeatCount;
- //
- //! A pointer to the function to be called when the button is pressed.
- //! This is repeatedly called when PB_STYLE_AUTO_REPEAT is selected.
- //
- void (*pfnOnClick)(tWidget *pWidget);
- }
- tPushButtonWidget;
- //*****************************************************************************
- //
- //! This flag indicates that the push button should be outlined.
- //
- //*****************************************************************************
- #define PB_STYLE_OUTLINE 0x00000001
- //*****************************************************************************
- //
- //! This flag indicates that the push button should be filled.
- //
- //*****************************************************************************
- #define PB_STYLE_FILL 0x00000002
- //*****************************************************************************
- //
- //! This flag indicates that the push button should have text drawn on it.
- //
- //*****************************************************************************
- #define PB_STYLE_TEXT 0x00000004
- //*****************************************************************************
- //
- //! This flag indicates that the push button should have an image drawn on it.
- //
- //*****************************************************************************
- #define PB_STYLE_IMG 0x00000008
- //*****************************************************************************
- //
- //! This flag indicates that the push button text should be drawn opaque (in
- //! other words, drawing the background pixels as well as the foreground
- //! pixels).
- //
- //*****************************************************************************
- #define PB_STYLE_TEXT_OPAQUE 0x00000010
- //*****************************************************************************
- //
- //! This flag indicates that the push button should auto-repeat, generating
- //! repeated click events while it is pressed.
- //
- //*****************************************************************************
- #define PB_STYLE_AUTO_REPEAT 0x00000020
- //*****************************************************************************
- //
- //! This flag indicates that the push button is pressed.
- //
- //*****************************************************************************
- #define PB_STYLE_PRESSED 0x00000040
- //*****************************************************************************
- //
- //! This flag indicates that the push button callback should be made when
- //! the button is released rather than when it is pressed. This does not
- //! affect the operation of auto repeat buttons.
- //
- //*****************************************************************************
- #define PB_STYLE_RELEASE_NOTIFY 0x00000080
- //*****************************************************************************
- //
- //! Declares an initialized circular push button widget data structure.
- //!
- //! \param pParent is a pointer to the parent widget.
- //! \param pNext is a pointer to the sibling widget.
- //! \param pChild is a pointer to the first child widget.
- //! \param pDisplay is a pointer to the display on which to draw the push
- //! button.
- //! \param lX is the X coordinate of the center of the push button.
- //! \param lY is the Y coordinate of the center of the push button.
- //! \param lR is the radius of the push button.
- //! \param ulStyle is the style to be applied to the push button.
- //! \param ulFillColor is the color used to fill in the push button.
- //! \param ulPressFillColor is the color used to fill in the push button when
- //! it is pressed.
- //! \param ulOutlineColor is the color used to outline the push button.
- //! \param ulTextColor is the color used to draw text on the push button.
- //! \param pFont is a pointer to the font to be used to draw text on the push
- //! button.
- //! \param pcText is a pointer to the text to draw on this push button.
- //! \param pucImage is a pointer to the image to draw on this push button.
- //! \param pucPressImage is a pointer to the image to draw on this push button
- //! when it is pressed.
- //! \param usAutoRepeatDelay is the delay before starting auto-repeat.
- //! \param usAutoRepeatRate is the rate at which auto-repeat events are
- //! generated.
- //! \param pfnOnClick is a pointer to the function that is called when the push
- //! button is pressed.
- //!
- //! This macro provides an initialized circular push button widget data
- //! structure, which can be used to construct the widget tree at compile time
- //! in global variables (as opposed to run-time via function calls). This must
- //! be assigned to a variable, such as:
- //!
- //! \verbatim
- //! tPushButtonWidget g_sPushButton = CircularButtonStruct(...);
- //! \endverbatim
- //!
- //! Or, in an array of variables:
- //!
- //! \verbatim
- //! tPushButtonWidget g_psPushButtons[] =
- //! {
- //! CircularButtonStruct(...),
- //! CircularButtonStruct(...)
- //! };
- //! \endverbatim
- //!
- //! \e ulStyle is the logical OR of the following:
- //!
- //! - \b #PB_STYLE_OUTLINE to indicate that the push button should be outlined.
- //! - \b #PB_STYLE_FILL to indicate that the push button should be filled.
- //! - \b #PB_STYLE_TEXT to indicate that the push button should have text drawn
- //! on it (using \e pFont and \e pcText).
- //! - \b #PB_STYLE_IMG to indicate that the push button should have an image
- //! drawn on it (using \e pucImage).
- //! - \b #PB_STYLE_TEXT_OPAQUE to indicate that the push button text should be
- //! drawn opaque (in other words, drawing the background pixels).
- //! - \b #PB_STYLE_AUTO_REPEAT to indicate that auto-repeat should be used.
- //! - \b #PB_STYLE_RELEASE_NOTIFY to indicate that the callback should be made
- //! when the button is released. If absent, the callback is called when the
- //! button is initially pressed.
- //!
- //! \return Nothing; this is not a function.
- //
- //*****************************************************************************
- #define CircularButtonStruct(pParent, pNext, pChild, pDisplay, lX, lY, lR, \
- ulStyle, ulFillColor, ulPressFillColor, \
- ulOutlineColor, ulTextColor, pFont, pcText, \
- pucImage, pucPressImage, usAutoRepeatDelay, \
- usAutoRepeatRate, pfnOnClick) \
- { \
- { \
- sizeof(tPushButtonWidget), \
- (tWidget *)(pParent), \
- (tWidget *)(pNext), \
- (tWidget *)(pChild), \
- pDisplay, \
- { \
- (lX) - (lR), \
- (lY) - (lR), \
- (lX) + (lR), \
- (lY) + (lR) \
- }, \
- CircularButtonMsgProc \
- }, \
- ulStyle, \
- ulFillColor, \
- ulPressFillColor, \
- ulOutlineColor, \
- ulTextColor, \
- pFont, \
- pcText, \
- pucImage, \
- pucPressImage, \
- usAutoRepeatDelay, \
- usAutoRepeatRate, \
- 0, \
- pfnOnClick \
- }
- //*****************************************************************************
- //
- //! Declares an initialized variable containing a circular push button widget
- //! data structure.
- //!
- //! \param sName is the name of the variable to be declared.
- //! \param pParent is a pointer to the parent widget.
- //! \param pNext is a pointer to the sibling widget.
- //! \param pChild is a pointer to the first child widget.
- //! \param pDisplay is a pointer to the display on which to draw the push
- //! button.
- //! \param lX is the X coordinate of the center of the push button.
- //! \param lY is the Y coordinate of the center of the push button.
- //! \param lR is the radius of the push button.
- //! \param ulStyle is the style to be applied to the push button.
- //! \param ulFillColor is the color used to fill in the push button.
- //! \param ulPressFillColor is the color used to fill in the push button when
- //! it is pressed.
- //! \param ulOutlineColor is the color used to outline the push button.
- //! \param ulTextColor is the color used to draw text on the push button.
- //! \param pFont is a pointer to the font to be used to draw text on the push
- //! button.
- //! \param pcText is a pointer to the text to draw on this push button.
- //! \param pucImage is a pointer to the image to draw on this push button.
- //! \param pucPressImage is a pointer to the image to draw on this push button
- //! when it is pressed.
- //! \param usAutoRepeatDelay is the delay before starting auto-repeat.
- //! \param usAutoRepeatRate is the rate at which auto-repeat events are
- //! generated.
- //! \param pfnOnClick is a pointer to the function that is called when the push
- //! button is pressed.
- //!
- //! This macro provides an initialized circular push button widget data
- //! structure, which can be used to construct the widget tree at compile time
- //! in global variables (as opposed to run-time via function calls).
- //!
- //! \e ulStyle is the logical OR of the following:
- //!
- //! - \b #PB_STYLE_OUTLINE to indicate that the push button should be outlined.
- //! - \b #PB_STYLE_FILL to indicate that the push button should be filled.
- //! - \b #PB_STYLE_TEXT to indicate that the push button should have text drawn
- //! on it (using \e pFont and \e pcText).
- //! - \b #PB_STYLE_IMG to indicate that the push button should have an image
- //! drawn on it (using \e pucImage).
- //! - \b #PB_STYLE_TEXT_OPAQUE to indicate that the push button text should be
- //! drawn opaque (in other words, drawing the background pixels).
- //! - \b #PB_STYLE_AUTO_REPEAT to indicate that auto-repeat should be used.
- //! - \b #PB_STYLE_RELEASE_NOTIFY to indicate that the callback should be made
- //! when the button is released. If absent, the callback is called when the
- //! button is initially pressed.
- //!
- //! \return Nothing; this is not a function.
- //
- //*****************************************************************************
- #define CircularButton(sName, pParent, pNext, pChild, pDisplay, lX, lY, lR, \
- ulStyle, ulFillColor, ulPressFillColor, \
- ulOutlineColor, ulTextColor, pFont, pcText, pucImage, \
- pucPressImage, usAutoRepeatDelay, usAutoRepeatRate, \
- pfnOnClick) \
- tPushButtonWidget sName = \
- CircularButtonStruct(pParent, pNext, pChild, pDisplay, lX, lY, \
- lR, ulStyle, ulFillColor, ulPressFillColor, \
- ulOutlineColor, ulTextColor, pFont, pcText, \
- pucImage, pucPressImage, usAutoRepeatDelay, \
- usAutoRepeatRate, pfnOnClick)
- //*****************************************************************************
- //
- //! Declares an initialized rectangular push button widget data structure.
- //!
- //! \param pParent is a pointer to the parent widget.
- //! \param pNext is a pointer to the sibling widget.
- //! \param pChild is a pointer to the first child widget.
- //! \param pDisplay is a pointer to the display on which to draw the push
- //! button.
- //! \param lX is the X coordinate of the upper left corner of the push button.
- //! \param lY is the Y coordinate of the upper left corner of the push button.
- //! \param lWidth is the width of the push button.
- //! \param lHeight is the height of the push button.
- //! \param ulStyle is the style to be applied to the push button.
- //! \param ulFillColor is the color used to fill in the push button.
- //! \param ulPressFillColor is the color used to fill in the push button when
- //! it is pressed.
- //! \param ulOutlineColor is the color used to outline the push button.
- //! \param ulTextColor is the color used to draw text on the push button.
- //! \param pFont is a pointer to the font to be used to draw text on the push
- //! button.
- //! \param pcText is a pointer to the text to draw on this push button.
- //! \param pucImage is a pointer to the image to draw on this push button.
- //! \param pucPressImage is a pointer to the image to draw on this push button
- //! when it is pressed.
- //! \param usAutoRepeatDelay is the delay before starting auto-repeat.
- //! \param usAutoRepeatRate is the rate at which auto-repeat events are
- //! generated.
- //! \param pfnOnClick is a pointer to the function that is called when the push
- //! button is pressed.
- //!
- //! This macro provides an initialized rectangular push button widget data
- //! structure, which can be used to construct the widget tree at compile time
- //! in global variables (as opposed to run-time via function calls). This must
- //! be assigned to a variable, such as:
- //!
- //! \verbatim
- //! tPushButtonWidget g_sPushButton = RectangularButtonStruct(...);
- //! \endverbatim
- //!
- //! Or, in an array of variables:
- //!
- //! \verbatim
- //! tPushButtonWidget g_psPushButtons[] =
- //! {
- //! RectangularButtonStruct(...),
- //! RectangularButtonStruct(...)
- //! };
- //! \endverbatim
- //!
- //! \e ulStyle is the logical OR of the following:
- //!
- //! - \b #PB_STYLE_OUTLINE to indicate that the push button should be outlined.
- //! - \b #PB_STYLE_FILL to indicate that the push button should be filled.
- //! - \b #PB_STYLE_TEXT to indicate that the push button should have text drawn
- //! on it (using \e pFont and \e pcText).
- //! - \b #PB_STYLE_IMG to indicate that the push button should have an image
- //! drawn on it (using \e pucImage).
- //! - \b #PB_STYLE_TEXT_OPAQUE to indicate that the push button text should be
- //! drawn opaque (in other words, drawing the background pixels).
- //! - \b #PB_STYLE_AUTO_REPEAT to indicate that auto-repeat should be used.
- //! - \b #PB_STYLE_RELEASE_NOTIFY to indicate that the callback should be made
- //! when the button is released. If absent, the callback is called when the
- //! button is initially pressed.
- //!
- //! \return Nothing; this is not a function.
- //
- //*****************************************************************************
- #define RectangularButtonStruct(pParent, pNext, pChild, pDisplay, lX, lY, \
- lWidth, lHeight, ulStyle, ulFillColor, \
- ulPressFillColor, ulOutlineColor, \
- ulTextColor, pFont, pcText, pucImage, \
- pucPressImage, usAutoRepeatDelay, \
- usAutoRepeatRate, pfnOnClick) \
- { \
- { \
- sizeof(tPushButtonWidget), \
- (tWidget *)(pParent), \
- (tWidget *)(pNext), \
- (tWidget *)(pChild), \
- pDisplay, \
- { \
- lX, \
- lY, \
- (lX) + (lWidth) - 1, \
- (lY) + (lHeight) - 1 \
- }, \
- RectangularButtonMsgProc \
- }, \
- ulStyle, \
- ulFillColor, \
- ulPressFillColor, \
- ulOutlineColor, \
- ulTextColor, \
- pFont, \
- pcText, \
- pucImage, \
- pucPressImage, \
- usAutoRepeatDelay, \
- usAutoRepeatRate, \
- 0, \
- pfnOnClick \
- }
- //*****************************************************************************
- //
- //! Declares an initialized variable containing a rectangular push button
- //! widget data structure.
- //!
- //! \param sName is the name of the variable to be declared.
- //! \param pParent is a pointer to the parent widget.
- //! \param pNext is a pointer to the sibling widget.
- //! \param pChild is a pointer to the first child widget.
- //! \param pDisplay is a pointer to the display on which to draw the push
- //! button.
- //! \param lX is the X coordinate of the upper left corner of the push button.
- //! \param lY is the Y coordinate of the upper left corner of the push button.
- //! \param lWidth is the width of the push button.
- //! \param lHeight is the height of the push button.
- //! \param ulStyle is the style to be applied to the push button.
- //! \param ulFillColor is the color used to fill in the push button.
- //! \param ulPressFillColor is the color used to fill in the push button when
- //! it is pressed.
- //! \param ulOutlineColor is the color used to outline the push button.
- //! \param ulTextColor is the color used to draw text on the push button.
- //! \param pFont is a pointer to the font to be used to draw text on the push
- //! button.
- //! \param pcText is a pointer to the text to draw on this push button.
- //! \param pucImage is a pointer to the image to draw on this push button.
- //! \param pucPressImage is a pointer to the image to draw on this push button
- //! when it is pressed.
- //! \param usAutoRepeatDelay is the delay before starting auto-repeat.
- //! \param usAutoRepeatRate is the rate at which auto-repeat events are
- //! generated.
- //! \param pfnOnClick is a pointer to the function that is called when the push
- //! button is pressed.
- //!
- //! This macro provides an initialized rectangular push button widget data
- //! structure, which can be used to construct the widget tree at compile time
- //! in global variables (as opposed to run-time via function calls).
- //!
- //! \e ulStyle is the logical OR of the following:
- //!
- //! - \b #PB_STYLE_OUTLINE to indicate that the push button should be outlined.
- //! - \b #PB_STYLE_FILL to indicate that the push button should be filled.
- //! - \b #PB_STYLE_TEXT to indicate that the push button should have text drawn
- //! on it (using \e pFont and \e pcText).
- //! - \b #PB_STYLE_IMG to indicate that the push button should have an image
- //! drawn on it (using \e pucImage).
- //! - \b #PB_STYLE_TEXT_OPAQUE to indicate that the push button text should be
- //! drawn opaque (in other words, drawing the background pixels).
- //! - \b #PB_STYLE_AUTO_REPEAT to indicate that auto-repeat should be used.
- //! - \b #PB_STYLE_RELEASE_NOTIFY to indicate that the callback should be made
- //! when the button is released. If absent, the callback is called when the
- //! button is initially pressed.
- //!
- //! \return Nothing; this is not a function.
- //
- //*****************************************************************************
- #define RectangularButton(sName, pParent, pNext, pChild, pDisplay, lX, lY, \
- lWidth, lHeight, ulStyle, ulFillColor, \
- ulPressFillColor, ulOutlineColor, ulTextColor, \
- pFont, pcText, pucImage, pucPressImage, \
- usAutoRepeatDelay, usAutoRepeatRate, pfnOnClick) \
- tPushButtonWidget sName = \
- RectangularButtonStruct(pParent, pNext, pChild, pDisplay, lX, lY, \
- lWidth, lHeight, ulStyle, ulFillColor, \
- ulPressFillColor, ulOutlineColor, \
- ulTextColor, pFont, pcText, pucImage, \
- pucPressImage, usAutoRepeatDelay, \
- usAutoRepeatRate, pfnOnClick)
- //*****************************************************************************
- //
- //! Sets the auto-repeat delay for a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //! \param usDelay is the number of pointer events before auto-repeat starts.
- //!
- //! This function sets the delay before auto-repeat begins. Unpredictable
- //! behavior will occur if this is called while the push button is pressed.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonAutoRepeatDelaySet(pWidget, usDelay) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->usAutoRepeatDelay = usDelay; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Disables auto-repeat for a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //!
- //! This function disables the auto-repeat behavior of a push button.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonAutoRepeatOff(pWidget) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulStyle &= ~(PB_STYLE_AUTO_REPEAT); \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Enables auto-repeat for a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //!
- //! This function enables the auto-repeat behavior of a push button.
- //! Unpredictable behavior will occur if this is called while the push button
- //! is pressed.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonAutoRepeatOn(pWidget) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulStyle |= PB_STYLE_AUTO_REPEAT; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Sets the auto-repeat rate for a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //! \param usRate is the number of pointer events between auto-repeat events.
- //!
- //! This function sets the rate at which auto-repeat events occur.
- //! Unpredictable behavior will occur if this is called while the push button
- //! is pressed.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonAutoRepeatRateSet(pWidget, usRate) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->usAutoRepeatRate = usRate; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Sets the function to call when this push button widget is pressed.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //! \param pfnOnClik is a pointer to the function to call.
- //!
- //! This function sets the function to be called when this push button is
- //! pressed. The supplied function is called when the push button is first
- //! pressed, and then repeated while the push button is pressed if auto-repeat
- //! is enabled.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonCallbackSet(pWidget, pfnOnClik) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->pfnOnClick = pfnOnClik; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Sets the fill color of a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to be modified.
- //! \param ulColor is the 24-bit RGB color to use to fill the push button.
- //!
- //! This function changes the color used to fill the push button on the
- //! display. The display is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonFillColorSet(pWidget, ulColor) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulFillColor = ulColor; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Sets the fill color of a push button widget when it is pressed.
- //!
- //! \param pWidget is a pointer to the push button widget to be modified.
- //! \param ulColor is the 24-bit RGB color to use to fill the push button when
- //! it is pressed.
- //!
- //! This function changes the color used to fill the push button on the
- //! display when it is pressed. The display is not updated until the next
- //! paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonFillColorPressedSet(pWidget, ulColor) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulPressFillColor = ulColor; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Disables filling of a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //!
- //! This function disables the filling of a push button widget. The display is
- //! not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonFillOff(pWidget) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulStyle &= ~(PB_STYLE_FILL); \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Enables filling of a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //!
- //! This function enables the filling of a push button widget. The display is
- //! not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonFillOn(pWidget) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulStyle |= PB_STYLE_FILL; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Sets the font for a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //! \param pFnt is a pointer to the font to use to draw text on the push
- //! button.
- //!
- //! This function changes the font used to draw text on the push button. The
- //! display is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonFontSet(pWidget, pFnt) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- const tFont *pF = pFnt; \
- pW->pFont = pF; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Changes the image drawn on a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to be modified.
- //! \param pImg is a pointer to the image to draw onto the push button.
- //!
- //! This function changes the image that is drawn onto the push button. The
- //! display is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonImageSet(pWidget, pImg) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- const unsigned char *pI = pImg; \
- pW->pucImage = pI; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Changes the image drawn on a push button widget when it is pressed.
- //!
- //! \param pWidget is a pointer to the push button widget to be modified.
- //! \param pImg is a pointer to the image to draw onto the push button when it
- //! is pressed.
- //!
- //! This function changes the image that is drawn onto the push button when it
- //! is pressed. The display is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonImagePressedSet(pWidget, pImg) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- const unsigned char *pI = pImg; \
- pW->pucPressImage = pI; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Disables the image on a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //!
- //! This function disables the drawing of an image on a push button widget.
- //! The display is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonImageOff(pWidget) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulStyle &= ~(PB_STYLE_IMG); \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Enables the image on a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //!
- //! This function enables the drawing of an image on a push button widget. The
- //! display is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonImageOn(pWidget) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulStyle |= PB_STYLE_IMG; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Sets the outline color of a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to be modified.
- //! \param ulColor is the 24-bit RGB color to use to outline the push button.
- //!
- //! This function changes the color used to outline the push button on the
- //! display. The display is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonOutlineColorSet(pWidget, ulColor) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulOutlineColor = ulColor; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Disables outlining of a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //!
- //! This function disables the outlining of a push button widget. The display
- //! is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonOutlineOff(pWidget) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulStyle &= ~(PB_STYLE_OUTLINE); \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Enables outlining of a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //!
- //! This function enables the outlining of a push button widget. The display
- //! is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonOutlineOn(pWidget) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulStyle |= PB_STYLE_OUTLINE; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Sets the text color of a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to be modified.
- //! \param ulColor is the 24-bit RGB color to use to draw text on the push
- //! button.
- //!
- //! This function changes the color used to draw text on the push button on the
- //! display. The display is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonTextColorSet(pWidget, ulColor) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulTextColor = ulColor; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Disables the text on a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //!
- //! This function disables the drawing of text on a push button widget. The
- //! display is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonTextOff(pWidget) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulStyle &= ~(PB_STYLE_TEXT); \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Enables the text on a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //!
- //! This function enables the drawing of text on a push button widget. The
- //! display is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonTextOn(pWidget) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulStyle |= PB_STYLE_TEXT; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Disables opaque text on a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //!
- //! This function disables the use of opaque text on this push button. When
- //! not using opaque text, only the foreground pixels of the text are drawn on
- //! the screen, allowing the previously drawn pixels (such as the push button
- //! image) to show through the text.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonTextOpaqueOff(pWidget) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulStyle &= ~(PB_STYLE_TEXT_OPAQUE); \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Enables opaque text on a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to modify.
- //!
- //! This function enables the use of opaque text on this push button. When
- //! using opaque text, both the foreground and background pixels of the text
- //! are drawn on the screen, blocking out the previously drawn pixels.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonTextOpaqueOn(pWidget) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- pW->ulStyle |= PB_STYLE_TEXT_OPAQUE; \
- } \
- while(0)
- //*****************************************************************************
- //
- //! Changes the text drawn on a push button widget.
- //!
- //! \param pWidget is a pointer to the push button widget to be modified.
- //! \param pcTxt is a pointer to the text to draw onto the push button.
- //!
- //! This function changes the text that is drawn onto the push button. The
- //! display is not updated until the next paint request.
- //!
- //! \return None.
- //
- //*****************************************************************************
- #define PushButtonTextSet(pWidget, pcTxt) \
- do \
- { \
- tPushButtonWidget *pW = pWidget; \
- const char *pcT = pcTxt; \
- pW->pcText = pcT; \
- } \
- while(0)
- //*****************************************************************************
- //
- // Prototypes for the push button widget APIs.
- //
- //*****************************************************************************
- extern int RectangularButtonMsgProc(tWidget *pWidget, unsigned int ulMsg,
- unsigned int ulParam1,
- unsigned int ulParam2);
- extern void RectangularButtonInit(tPushButtonWidget *pWidget,
- const tDisplay *pDisplay, int lX, int lY,
- int lWidth, int lHeight);
- extern int CircularButtonMsgProc(tWidget *pWidget, unsigned int ulMsg,
- unsigned int ulParam1,
- unsigned int ulParam2);
- extern void CircularButtonInit(tPushButtonWidget *pWidget,
- const tDisplay *pDisplay, int lX, int lY,
- int lR);
- //*****************************************************************************
- //
- // Mark the end of the C bindings section for C++ compilers.
- //
- //*****************************************************************************
- #ifdef __cplusplus
- }
- #endif
- //*****************************************************************************
- //
- // Close the Doxygen group.
- //! @}
- //
- //*****************************************************************************
- #endif // __PUSHBUTTON_H__
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